Percival's Moves
May 30, 2018 13:01:55 GMT -5
Post by Percival D. Morgan on May 30, 2018 13:01:55 GMT -5
Fissure
Rank: RookieType: Attack
Range: A maximum range of 25m
Requirements and Drawbacks: Percival must make a fist on one of his hands and concentrate his energy on it. If he doesn't focus or his hands aren't in a form of a fist, he can't use this move.
Cooldown: 1
Stamina Cost: 10
Description: Percival concentrates his energy on his hand and make a fist. He then slams the air, literally cracking it and sending shock waves and vibration through the air in the direction it is facing. These shock waves can pass through and damage almost any substance with a Rookie damage in a form of tearing. The shockwave has a width of 10m and it can travel up to the range of 25m.
Shock Suspension
Rank: RookieType: Defense
Range: Self
Requirements and Drawbacks: Percival must concentrate and stand his ground. If he moves or he doesn't focus his strength on his body, he isn't able to use this move.
Cooldown: 1
Stamina Cost: 10
Description: Percival stands and holds his ground. Percival covers himself with vibration, shielding himself from basic attacks such as punches or shots with normal bullets, destroying material that comes into contact, and it can shield against one Rookie attack or half of Junior rank damage.
Floating Ground
Rank: RookieType: Attack
Range: A maximum of 25m in diameter
Requirements and Drawbacks: Percival must hold his ground and stance. If he moves or doesn't hold his stance, he can't release the attack. If allies around, they can or might be caught in the shockwave so he must be careful.
Cooldown: 1
Stamina Cost: 10
Description: Percival makes a defence stance and holds his ground. He then stomps his foot on the ground, sending shockwave around him and creating a quake. Anyone inside the range can or might be thrown into the air from the quake.