Post by Zadi on Jun 18, 2018 11:09:30 GMT -5
A Style has the potential to level entire ships using technique alone, but in order to progress to a ship-wrecking state - a character must hone their skills, train their body, and rank up. Every rank your character achieves reflects their potential for greatness increasing, so naturally a character's Style also progresses as they do. A character gains more Talents while a Style gains more versatility.
At Rookie rank, a character's Style is the use of normal techniques which do not strain the body. At this level, a Style's bonus is what makes moves different from basic actions.
As a Junior, a character's Style is able to see the effects of specialized training; sparks, sprinkles, and even chills are possible at this level. The body strains a little to create these minuscule feats of pseudo-magic. Rokushiki and Rokushiki-like techniques are possible at this rank; Rokushiki practitioners may use three Rokushiki techniques (except Rankyaku) while other Style users may use one Rokushiki-like technique. However, Rokushiki techniques cannot be combined at this level.
Journeyman is the level at which a character's Style starts to blossom; long range melee, blades of fire, fists of water, and other feats normally thought impossible by normal standards. This level provides a noticeable jump in a Style's versatility and power. Rokushiki practitioners may finally use all Rokushiki techniques while other Style users may use two Rokushiki-like techniques. Rokushiki combinations are possible at this level and do not count towards other Style user's technique limitations.
An Expert character's Style begins to blur the line between fact and fiction; a Style now gains an 'emotional state' during which a character's emotions seemingly come to life into their techniques. The emotional state grants a second bonus to moves within a Style, but does not last forever. The emotional state must be registered using a Super Talent and activated using a move - just like a form but with the added bonus. Emotional State requires a specific trigger related to a character's personality for activation (requirements for the form activating move).
As a Master, a character's Style seems to defy the laws of nature; weather phenomenon are possible at this level such as storms, tsunamis, and earthquakes. Users of a Style other than Rokushiki are able to access three Rokushiki-like moves total (1 more than Journeyman Rank), allowing for more combinations. Those of this level could fool even Expert Rank characters into believing a Devil Fruit is responsible for this surge in power and might!
With everything explained, below is the template to be used for registering your Style.
[b]Category:[/b] What Category is it?
[b]Theme:[/b] One Sword? Two Sword? Blue Sword? Red Sword?
[b]Element:[/b] Fire, water, earth, wind?
[b]Bonus:[/b] What is the bonus?
[b]Rookie Style:[/b] What can you do with this Style as a Rookie character?
[b]Junior Style:[/b] What can you do with this Style as a Junior character? Make sure to include Rokushiki techniques (Rokushiki users) or a Rokushiki-like technique (everyone else) if you want any (excluding Rankyaku). Also describe how your Style's tiny elemental effect is possible.
[b]Journeyman Style:[/b] What can you do with this Style as a Journeyman character? Make sure to include Rokushiki techniques (Rokushiki users) or Rokushiki-like techniques (everyone else) if you want any. Still describe how your Style's elemental effect is possible.
[b]Expert Style:[/b] What can you do with this Style as an Expert character? Make sure to describe the Emotional State and the trigger for the emotional state.
[b]Master Style:[/b] What can you do with this Style as a Master character? Third Rokushiki-like technique if you want one.