Jacob's Moves
Jul 21, 2018 8:29:00 GMT -5
Post by Jacob Winters on Jul 21, 2018 8:29:00 GMT -5
Devil's Touch
Rank: Rookie
Type: Attack
Range: 25 meters
Requirements and Drawbacks: Jacob's shadow must be present.
Cooldown: 1 post
Stamina Cost: 10 stamina
Description: Jacob unleashes 3 shadow spears from his shadow, sending them flying at his opponent or a target area at a quick speed. The spears come in from different angles, making it a tricky attack to dodge.
Devil's Claws
Rank: Rookie
Type: Attack
Range: Melee
Requirements and Drawbacks: Jacob's hands must be free and his shadow must be present.
Cooldown: 1 post
Stamina Cost: 10 Stamina
Description: Jacob attains claws enfused by his shadow, allowing him to use the shadow claws to scratch and pierce his enemies with ease. The claws are as sharp as an average sword, and they last only for the one round.
Devil's Grip
Rank: Rookie
Type: Attack
Range: 25 meters
Requirements and Drawbacks: Jacob's shadow must be present.
Cooldown: 1 posts
Stamina Cost: 10 stamina
Description: Jacob's shadow releases a shadowy tentacle onto the ground, a tentacle that pursues his opponent. If the tentacle reaches the opponent's location, then the tentacle encroaches upon the opponent's legs and binds them, making it much more difficult to move or break free. The tentacle only lasts for 1 round at most.
Devil's Embrace
Rank: Rookie
Type: Defense
Range: 3 meters
Requirements and Drawbacks: Jacob's shadow must be present and he must assume a defensive stance with his arms crossed in front of him.
Cooldown: 1 posts
Stamina Cost: 10 stamina
Description: Jacob crosses his arms in front of him, and melds a barrier out of his shadow to protect him from the front. The barrier is a solid manifestation of Jacob's shadow and can be broken by Jacob at any point. The barrier is broken by 1 rookie attack or 2 half-rookie attacks, and only lasts for 1 round at most if not broken.